package OSCADml
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Helical paths and extrusions
open OCADml
open OSCADml
Draw a right-handed helical path with 10
turns, starting with a radius of 5.
, and ending with a radius of 10.
. With a pitch
of 5.
, it stands 10. *. 5. = 50.
units tall.
let () =
Path3.helix ~left:false ~pitch:5. ~n_turns:10 ~r2:10. 5.
|> Debug.show_path3 (fun _ -> Scad.color Color.Red @@ Scad.sphere ~fn:36 0.7)
|> Scad.to_file "helix_path_points.scad"
We'll use a simple elbow shape for our sweeps so that its orientation is easily discernible along the path.
let poly =
[ -10., -1.; -10., 6.; -7., 6.; -7., 1.; 7., 1.; 7., 6.; 10., 6.; 10., -1. ]
|> Path2.of_tups
|> Poly2.make
let () = Scad.(to_file "elbow.scad" (extrude ~height:1. @@ of_poly2 poly))
Sweep our poly
along a left-handed helix, while halving its width, and doubling its height. This time we'll start with a wider base radius and narrow towards the top.
let () =
poly
|> Mesh.helix_extrude ~scale:(v2 0.5 2.) ~left:true ~pitch:45. ~n_turns:10 ~r2:50. 150.
|> Scad.of_mesh
|> Scad.to_file "helix_extrude.scad"
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>