package wall
Realtime Vector Graphics with OpenGL
Install
Dune Dependency
Authors
Maintainers
Sources
v0.3.tar.gz
md5=3cd4387ee6c67ad8194a8fb29dc3b63b
sha512=0ebc0d7d9d8830bd14463cb6bf7e50c08100b6cc7dd1b295687da7182c5b1c406a502a5f419149e37b1ebc1674fe1c986683579368e971cc8905096ddaeda1d8
Description
Lightweight, fast and declarative vector graphics rasterization using OpenGL.
Published: 14 Oct 2018
README
README.md
Wall is a vector graphics renderer using OpenGL written in OCaml.
Code is licensed under BSD3.
Installation
The project is distributed through opam:
$ opam install wall
Credits
The main inspiration for this project is NanoVG.
Shader and renderer design are taken from it.
Changelog
v0.3, Sun Oct 14 08:16:07 CEST 2018 Fix rendering bugs. Add OCaml 2018 presentation.
v0.2, Sun Jul 8 18:07:09 CEST 2018 Measure performance in microseconds. Support older versions of macOS without clock_gettime
v0.1, Mon May 21 18:51:10 CEST 2018 Initial release
Dependencies (8)
- conf-gles2
-
stb_truetype
>= "0.5"
- grenier
- stb_image
- result
- gg
-
jbuilder
>= "1.0+beta7"
-
ocaml
< "4.10"
Dev Dependencies
None
Used by (1)
Conflicts
None
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