package wall

  1. Overview
  2. Docs
Realtime Vector Graphics with OpenGL

Install

Dune Dependency

Authors

Maintainers

Sources

v0.3.tar.gz
md5=3cd4387ee6c67ad8194a8fb29dc3b63b
sha512=0ebc0d7d9d8830bd14463cb6bf7e50c08100b6cc7dd1b295687da7182c5b1c406a502a5f419149e37b1ebc1674fe1c986683579368e971cc8905096ddaeda1d8

Description

Lightweight, fast and declarative vector graphics rasterization using OpenGL.

Published: 14 Oct 2018

README

README.md

Wall is a vector graphics renderer using OpenGL written in OCaml.

Code is licensed under BSD3.

Installation

The project is distributed through opam:

$ opam install wall

Credits

The main inspiration for this project is NanoVG.

Shader and renderer design are taken from it.

Changelog

v0.3, Sun Oct 14 08:16:07 CEST 2018 Fix rendering bugs. Add OCaml 2018 presentation.

v0.2, Sun Jul 8 18:07:09 CEST 2018 Measure performance in microseconds. Support older versions of macOS without clock_gettime

v0.1, Mon May 21 18:51:10 CEST 2018 Initial release

Dev Dependencies

None

Used by (1)

  1. vimebac

Conflicts

None

OCaml

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